A wheel refills your hand and everybody else’s at the same time, which sounds like charity. The trick is the cards that turn other people drawing and discarding into damage or creatures for you. Without those payoffs a wheel really is charity, so build the payoffs first and the wheels second.

Not this one?

Leave empty for no limit. Cards you own do not count.

Commanders for Wheels

Ordered by how often they are played, with the ones you own first.