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What should your deck do?

Pick the idea first. The next screen lists the commanders people build for it, with the ones you already own at the top.

Tokens

Make lots of small creatures out of nothing, then win with the crowd.

+1/+1 counters

Grow a few creatures a bit at a time until they are enormous.

Kindred

Pick a creature type you like and play the cards that reward you for it.

Graveyard

Treat your graveyard as a second hand you can spend from.

Lifegain

Climb out of reach, then turn a huge life total into a win.

Sacrifice

Spend your own permanents on purpose, because something pays you when they go.

Aristocrats

Sacrifice your own creatures and drain the table a point at a time.

Spellslinger

Play instants and sorceries, and run creatures that reward you for casting them.

Voltron

Pile equipment and auras onto one creature until it can win on its own.

Reanimation

Put something enormous in the graveyard early, then bring it back cheaply.

Life drain

Take life from everyone else and add it to your own, over and over.

Mill

Empty your opponents' libraries instead of attacking them.

Discard

Strip your opponents' hands and keep them off balance.

Stax

Slow the whole table down with rules that cost everybody else more than they cost you.

Wheels

Make everyone discard their hand and draw a new one, then punish them for it.

Trolleri is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card data and images are provided by Scryfall. Trolleri is not produced by or endorsed by Scryfall.

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