Check for Traps
Sorcery· Adventures in the Forgotten Realms
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with is exiled this way, they lose 1 life. Otherwise, you lose 1 life.
For rules and explanations, please see Check for Traps on Scryfall
From € 0,08 on Cardmarket (estimate) · 1 printing
Playtest sheetLegality
Paper
- Commander
- Legal
- Legacy
- Legal
- Modern
- Legal
- Pioneer
- Legal
- Vintage
- Legal
- Pauper
- Not legal
- Standard
- Not legal
Arena
- Brawl
- Legal
- Gladiator
- Legal
- Historic
- Legal
- Timeless
- Legal
- Alchemy
- Not legal
- Standard Brawl
- Not legal
Printings
| Set | Number | Price |
|---|---|---|
| #92 | € 0,08 |
Cards like Check for Traps
Plays similar role
Decks with Check for Traps
- Squares and Rectangles - current528 views
- MURMAIDER253 views
- Knightlife235 views
- Disputant mod198 views
- Hmmm166 views
- D&D165 views
Decks from Archidekt.





